søndag 26. januar 2014

REPORT CA3

INTRODUCTION

This assignment was ll about creating two different animation cycles, which also is the last assignment before our next project. The two animations that was to be done this week, was one run cycle and one sneak cycle.

INTERPRETATION OF THE TASK

When I started on this assignment, I had to find some good reference and do some research in form of how the body moves in the different cycles. I had some serious issues with this assignment. I want to be honest about it because it means a lot when it comes to know what you are doing. The animation part is such a big part of the course, so from the next week I will be asking more for feedback and help from our teacher. I have been very confident, and tought that I knew what I was doing, but obviously I was wrong. I started on the assignment, and it went really great, but when it came to the tweaking and the polishig, it all got meshed up. I tried to deliver in time, but I got so confused, that I really wanted to try to fix my problems in the very last minute, which I failed.

CONCEPT

There was no specific concept for this assignment, except for the animation, which was going to be one running cycle and one sneak cycle.


SCHEDULE:

MONDAY; Woked with reference and preparation. 8hrs

TUESDAY; Worked with reference and thumbnails. 7hrs

WEDNESDAY: Worked with animation(running cycle) 7-8hrs

THURSDAY: Worked with animation(sneak cycle) 7-8hrs

FRIDAY: Worked with final finish on both animation scenes. 6hrs


RESEARCH AND WORK PROCESS

CREATIVE METHODS

When I started on this assignment, I was able to get a tip from my classmate John, of Usain Bolt running. I used that video as a reference, and found a man sneaking in a backyard as a reference for my sneak cycle animation.



ANALYSIS

The issue I had to work with on this assignment was to get both animations as good as I wanted it to be, which I totally failed. I have been very focused on that I could manage to do animation without any help from our great teacher, which also have that as a speciality. It has been very stupid of me to NOT use him and ask for help and feedback. I will change that attitude in the future assignments, starting from monday. 
I also delivered my assignment 15 minutes late on Filezilla, which i'm not proud of at all.

DESIGN


This assignment had only the basic design from the bony rig. I choosed also to keep it's original colour for this assignment as well.



SELF- EVALUATION
REFLECTION ON FINAL PRODUCT

My opinion on this assignment, is that it was very fun, and it still is. The only problem is that i have had an attitude that not matches what I'm supposed to do for this hard assignments. I have to change and start asking for feedback, which our teacher also says is really important. My final products is something that I'm not proud of, and I really want to be honest about it, not just for my teacher to read, but first of all for my self. I think that '' OK, this has to change, and you need to start now to get trough this animation part, and to really learn it''.


REFERENCES

mandag 20. januar 2014

REPORT CA2

INTRODUCTION

This assignment had focus on animation of a bony character. We worked with a pre made skeleton/bony rig, which we should make two different animations from.

INTERPRETATION OF THE TASK

When i started on this assignment, I had to make some good reference and thumbnails, to actually know what I was supposed to do with the animation part. I choosed to go for a confident young man and an old guy walking with a walking stick in his left hand.

CONCEPT

There was no specific concept for this assignment, except for the animation part itself. We had to find and make some good reference to really show what we were doing with this task. My concept for this weekly assignment was an old man with a walking stick in his left hand, and a young confident man.


SCHEDULE:

MONDAY; Woked with reference and prepearing of thumbnails. 8hrs

TUESDAY; Worked with reference and thumbnails. 7hrs

WEDNESDAY: Worked with animation(Old man) 7-8hrs

THURSDAY: Worked with animation(Young confident man) 7hrs

FRIDAY: Worked with final finish on both animation scenes. 5hrs


RESEARCH AND WORK PROCESS

CREATIVE METHODS

When I started on this assignment, I had to find some good references or create the myself, which I ended up doing. I used also a reference of an old man walking, for the old man animation.
I used the bony rig for the main task in the assignment, which also was pre-made, so there was basicly to animate with the controllers and graph-editor to get the finished result.



ANALYSIS

The issue I had to work with on this assignment was to get every animation part as good as I could. I know with myself that I should have started earlier on the animation part in maya to get the finished result I really was looking for. The right hand of the old man character should have been tweaked and worked with in graph-editor, including his head and shoulders. I didn't manage to get that in place before delivery, but I am aware of it, so this will be solved in the upcoming assignments.


DESIGN


This assignment had only the basic design from the bony rig. I choosed also to keep it's original colour.



SELF- EVALUATION
REFLECTION ON FINAL PRODUCT

My opinion on this assignment, is that it was fun! really fun! When we started with the bouncing ball assignment, I felt that I had missed someting important. I failed bigtime, and now I know why. I wasn't even ready to step into animation when we really started to ''smell'' on it before christmas. After this two weeks, I just love it! really love it. It is fun, exiting and there's so much more than just work in front of a computer all day. When we went out to draw sketches last week, I just totaly fell in love with this part of the 3D industry. I'm still most into the 3D modellig and rendering part, but this is a huge experience to take in concideration when it comes to work later on in he future.


REFERENCES